This game is a submission for Ludum Dare 57. View all gamesView submission

Try out new Doomscrolling!


Doomscrolling  is playable now!

Please check it out and leave feedback, whatever it is, feel free to be direct and honest!

I initially created DoomScrolling as an entry for Ludum Dare 57 in 48 hours.  At the time of compo I hugely overestimated my own abilities, thinking  that I’ll be able to implement bare minimum for people to play and enjoy the game.

I looked at people running the game and not understanding what to do from the very beginning even though I’ve added a simple version of tutorial there. It was painful to observe that nothing in the game works, and how far it is from what I was planning.

However, I built something during these 48 hours, and I thought maybe I can give it a chance and bring it to the playable state. So here we are.

I rethought main mechanics,  quickly iterating with the paper prototype (let me know if you want to learn more, I can write another post on it),  did multiple iterations over UI, and completed with the list of things I wish I had on the compo. So here what you can find in the game now:

  • Card-like battle system that requires to search for optimal play of available options
  • Deck building system that allows for multiple valid tactics
  • Anxious and pressing atmosphere of doomscrolling
  • Interactive tutorial, guiding the new player through basics
  • Sounds
  • I also added basic analytics to look at what’s happening during play sessions and maybe add adjustments in the future.

Once again, I really appreciate any feedback, and hope you will try Doom Scrolling!


Files

ld57-web.zip Play in browser
Version main 30 days ago

Get DoomScrolling

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